Return

Facilities


Under the "Build New Ride/Attraction" icon you will find 6 categories of facilities:

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

All rides have an Excitement, Intensity, and Nausea statistic which affects guests. The ranges are broadly classified as:
Low (0.0 - 2.5), Medium (2.6 - 5.0), High (5.1 - 7.6), Very High (7.7 - 10.1), Extreme (10.2 - 12.7), and Ultra-Extreme (12.8 +).

Increasing Intensity on a ride will often increase Excitement (but watch out for an increase in Nausea as well). If Intensity becomes Extreme however, Excitement will drop to Low due to guests becoming banged and bruised. Also intersperse some wimpy rides with your intense rides. Guests will become frustrated if they have to walk a long distance to find a ride that meets their Intensity preference, and guests also need an opportunity to 'build-up' to the more Intense rides.

Here is a summary of what makes an Exciting Flat Ride.
And here is a discussion about interpreting E-I-N numbers for tracked rides.

Stations can be styled as: Plain; Canvas Tent; Wooden; Castle (brown); Castle (grey); Log Cabin; Jungle; Classical/Roman; Abstract; Snow/Ice; Pagoda; Space. Styling does not affect ride statistics, nor does it appear to affect a guests decision to use the ride during rain. Don't forget that in multi-station rides (maximum possible number of stations is four), the maximum length of a train and number of cars is determined by the length of the shortest station. Although the maximum possible station length is 12, do not build long stations if you do not need the capacity (vehicles travel very slowly through stations). Although you must have both an Entrance and Exit at all stations on a multistation ride, these rides can still be made mostly or wholly one-way by either reducing the queue for, or eliminating access to, a middle/end station Entrance.

It is important to keep ride duration under 6 minutes or guests will start complaining about wanting to get off the ride (timer starts from the moment a guest leaves the Entrance portal, so waits in a vehicle before getting a "green light" to leave the station adds to total ride duration). To keep traffic moving through a ride; experiment with setting the ride to "wait for any load", and the minimum wait time according to the formula:
Min Wait Time = Ride duration / (Vehicles on Ride - 1).

When synchronizing stations, the only important consideration is that the 'stoplights' be adjacent to each other. There is no reason you have to have equal station lengths, and with more than two synchronized stations it becomes impossible.

Ticket prices have a direct effect on a facilities "Satisfaction" with guests (lower prices are more satisfying).

The maximum number of rides (including Shops & Stalls) that a park can contain is 255.

Covered Rides

Any "tracked" ride built with at least 40% of its track underground is considered a "covered ride". The following rides are by nature "covered":

Transport = Miniature Railroad using vehicles "Steam Train [Covered Cars]" or "American Style Steam Train"; Monorail; Suspended Monorail; or Chairlift.
Gentle = Crooked House; Haunted House; Merry-Go-Round; Observation Tower; Car Ride using vehicle "Trucks"; Cycle Monorail; Bumper Cars; or Circus Show.
Thrill Rides = Motion Simulator; 3D Cinema; or Enterprise.


To be accessible, all Track Files must be stored in the "Tracks" directory. Files ending with "TD4" are tracks. Files ending with "TP4" are pictures. Note that tracks do not have to have associated pictures, but a picture must have the exact same name as the track file to be associated with it.

TD4 files

The game was designed so that Fans could create and trade "Track" files amongst themselves. Only rides that form a complete circuit can be saved. There is also a limitation on the size of a ride that can be saved (so if you have a ride such as a "transport ride" that travels all over your park, you may not be able to save it). Unfortunatly, saved tracks can only be placed ON TOP of terrain. Therefore if you designed a ride that passes through terrain, you will have to first excavate land before placing the ride. Then after placing the ride you will have to demolish the part of the track that goes through the excavated terrain, raise the land appropriately, and then rebuild the missing track pieces through the newly raised land.

This download"RCT Track Decoder" utility will ease the process of working with saved Track files. The utility creates a listing of each section of ride track, which you can save as a text file to refer to when rebuilding rides to penetrate terrain. It also has a handy "mirroring" feature which will create a mirror image TD4 file of the file you have opened.

TP4 files

Unfortunately, RCT does not provide a mechanism to create TP4 files for your own personally created TD4 Track files. This download"MakeTP4" utility allows you to add pictures of your saved Track files. To use the utility, first make a "screenshot" of your saved ride (changing the zoom ratio and/or screen resolution will affect the amount of ride visible), ideally showing a clear view of the station. Next exit the game and launch the MakeTP4 utility. Select the screenshot (which saves as a PCX file into the same directory that contains your "rct.exe" file), and position the fixed sized cropping frame over the portion of the screenshot you wish to save as a "TP4" file. It is suggested that you include in the frame the station entrance and exit, so you can see exactly where you placed them (with the exception of the "Hedge Maze", when you save a Track file, the entrances and exits are not saved along with it). Finally, create a name for the saved "TP4" file that exactly matches the name of your saved Track file (so the "TP4" file will appear in the selection box associated with your saved Track file).

Most graphics viewing programs will not understand the TP4 image format. This download"TP4toBMP" utility will create a conventional BMP format file of the TP4 file, which you can then view or manipulate with your favorite graphics program.


Official Example Tracks

Included with the original game and corkscrew follies are a number of pre-built example rides:

Original Tracks

Bobsled RC = Big Bob, Mini Bob.
Car Ride = Mini Cars.
Go Karts = Figure 8 Track, Mega Track.
Hedge Maze = Mini Maze, Spiral Maze.
Inverted RC = Danglefeet.
Log Flume = Logger's Revenge.
Mine Train RC = Manic Miner.
Reverse Whoa Belly RC = Force 9.
River Rapids = Ropey Rapids.
Steel Corkscrew RC = Boomerang, Corkscrew.
Steel Mini RC = Crazy Caterpillar, Raging Rocket.
Steel RC = Exterminator, Fizzly, Shuttle Loop.
Single-Rail RC = Steeplechase.
Stand-Up Steel RC = Red Baron, Venom Rail.
Suspended RC = Flight of the Phoenix.
Suspended Single-Rail RC = Batflyer.
Vertical RC = Big 90.
Wooden Crazy Rodent RC = Crazy Vole, Mini Miner.
Wooden RC = Mischief, Woodchip.
Water Slide = Demon Drop.

Corkscrew Follies Tracks

Cycle Monorail = Cycle Monorail 1.
Flying RC = Flying Coaster 1, Flying Coaster 2.
Heartline Twister RC = Heartline Twister 1.
Steel Twister RC = Steel Twister 1.
Steel Wild Mouse RC = Steel Mouse 1, Steel Mouse 2.
Side-Friction RC = Side Friction 1, Side Friction 2.
Virginia Reel RC = Virginia Reel 1, Virginia Reel 2, Virginia Reel 3.
Wooden Reverser RC = Reverser Coaster 1.
Wooden Twister RC = Wood Twister 1, Wood Twister 2.


Missing Example Tracks

Chris Sawyer did not offer track examples for every tracked ride in the Original and Corkscrew Follies games, nor did he offer any track examples in Loopy Landscapes. Track examples are an excellent reference for a person attempting to build a ride type for the first time, so I offer these simple compact pre-built tracks to fill the missing example gap:

Original Tracks

Boat Hire = downloadCracker Jack.
Chairlifts = downloadSky Chaise.
Miniature Railroad = downloadLittle Toot.
Monorail = downloadMondorail.
Observation Tower = downloadSpace Needle.
Whoa Belly = downloadCape Canaveral.

Corkscrew Follies Tracks

Cycle Railway = downloadCyCleTram.
Ghost Train = downloadSally (from "How to build an effective Ghost Train").
Miniature Golf = downloadPutt-Putt-Putt.
River Ride = downloadSplashdown.
Roto-Drop = downloadFreefall.
Suspended Monorail = downloadCradle Fall.

Loopy Landscapes Tracks

Air Powered Vertical Roller Coaster = downloadCamelback.
Inverted Wild Mouse Roller Coaster = downloadFlader Maus.
Raft Ride = downloadHuck Finn.
Suspended Looping Roller Coaster = downloadHang Time.
Water Coaster = downloadDown the Drain.


More Tracks (including the Steve Franks collections)